I preferred going through each level until I had it completely finished, but it's entirely your preference that matters.Ģ1,000 points are needed for three stars. You can replay the level for whatever you missed, if anything, or you can save it for later when you have more powerful techniques and equipment. You should have all scrolls, all seals, and all stars. DLC Achievement "What Could Have Been": if you equipped the Path of Wisdom (unlocked from the DLC level) during this level, you'll get this achievement when you finish.There's a handy vent right there in the floor (while dragging a body over a vent, push down and B to throw the body into the vent). Hide their bodies for an extra 250 each before freeing Azai, if you like. There are a number of ways, but the easiest by far is to just drop down behind the two guards and stealth kill one, then the other. You have to remain undetected from the cutscene up to you freeing him. Seal 3:You are treated to a small cutscene when you get to Azai's room.This one will also bring enemies, unless you kill them all before ringing it. Seal 1, 4/4:The top right room in the building with the ninja has an exit vent in the top right that leads outside to the next gong.
MARK OF THE NINJA TRAIL OF SHADOW SCROLLS FREE
There are four rooms with a ninja in each one free them all. Seal 2:The enemy that gong 3 brings out comes from the building in which all four ninja are being held.Be careful as this one will bring an enemy when you ring it. Seal 1, 3/4:Immediately after the second gong, there's another about twenty feet past it and slightly above it.Seal 1, 2/4:When Ora says "I scouted up ahead," there's a gong practically right next to you.If you have trouble killing the terrorized guard - they jump around a lot - just restart the checkpoint and do this part normally. The guard will flip out and you'll unlock this achievement. Wait until the right guard walks all the way to the right, then turns and faces you, before throwing the body into the pool of light. Drop down to the left of the leftmost guard and kill him, then drag him a bit to the right. Achievement "Things Better Left Unseen": immediately after scroll 3, you come to an area where one guard is walking back and forth under a light on the right side of the screen, while another guard is stationary on the left.It's on the far side of the room from you. Scroll 3 : When Ora says "See that door? Don't open it yet," the room on the other side of that door contains the last scroll.DLC Achievement "Couldn't Do That Before":Right above the guard just mentioned is a light.Seal 1, 1/4: After that chandelier, you'll see a guard facing you outside and Ora will say "We need to make him look the other way." Use your darts to hit the gong on the other side of him and make him turn around.You can use the darts to drop the chandelier and kill both of them a room to their left has the second scroll. Scroll 2:After you acquire the darts, you'll find a room with 2 guards standing directly under a chandelier.Why try? Just kill him and get your achievement. I'm not entirely positive that you can even get by this guy without killing him - not without advanced equipment - and if you do manage it there will certainly be an alarm. Achievement "Hisomi' s Heir":As soon as you get your swords, you're put next to a guard with his back to you.Scroll 1: As soon as you get the grappling hook, move up the next shaft and go left rather than right to find the room with the first scroll.In order, here's what you need to find in the level (note that the two DLC notes only apply if you have finished the DLC level, and you'll need to have equipped the moths and the Path of Wisdom that you unlocked in the DLC): Just play the level, you should have no issues getting the 3 stars. You'll inevitably find some artifacts as you go through (500 each), you can hide a multitude of bodies (150 each), any number of guards that can be distracted (150 each) or can walk by you without noticing you hidden (200 each). For instance, when you're confronted with two guards standing under a chandelier, you'll add another 400 to your final score by dropping it on them (600 each for an environment kill, minus the 400 each you'd have gotten for leaving them alive). The 700 points you still need would take real work to miss.